Post by JTuniverse on Oct 4, 2006 2:30:32 GMT -5
Floor Mats Movement:
80079CB4 - Size (Widthwise)
80079CDC - Movement (Up,Down)
80079CF0- Movement (All Sides Away From Ring)
Texture Addys:
8005010C
8005010E
Ring Area Movement:
-Apron:
80079BD8 - Apron Size (Width)
80079BEC - Apron Size (Height)
80079C00 - Apron Movement (Up,Down)
80079C14 - Apron Size (Total)
-Mat:
80079AFC - Mat Size (Width)
80079B10 - Mat Movement (Height; Default 4080?)
80079B24 - Mat Size (Length Inward/Outward Heightwise)
80079B38 - Mat SIze (Total)
-First Row Crowd:
80079A20 - Crowd Movement (How Far In Towards Ring)
80079A34 - Crowd Size (Height)
80079A48 - Crowd Movement (Top Corners Up/Down)
80079A58 - Crowd Movement (Height)
-Upper Right Ringpost:
8007A628 - Post Movement (Left/Right)
8007A63C - Post Movement (Height)
8007A650 - Post Movement (Up,Down)
8007A664 - Post Movemen (Diagonally)
-Barricade (Upper Right Entrance Way)
80079E6C - Movement (Left/Right)
80079E80 - Movement (Height)
80079E94 - Size (Lengthwise 1i.)
80079EA8 - Movement (Up/Down)
I got the Steps Movement for every polygon and a whole lot more.. Ill post some tomorrow!
OK Here's The Steps:
Upper Right Corner Steps:
8007C5CC - Polygon One Movement (Left/Right)
8007C5E0 - Polygon One Stretch (Height)
8007C5F4 - Polygon One Movement (Up,Down)
8007C608 - Polygon One Movement (Diagonal)
8007C6A8 - Polygon Two Movement (Left/Right)
8007C6BC - Polygon Two Stretch (Height)
Yeah Jeff I did hack the above addys and these :
Number of People you can choose for a match:
800AAAB3
Number of People on Match Up screen:
800D23B8
80079CB4 - Size (Widthwise)
80079CDC - Movement (Up,Down)
80079CF0- Movement (All Sides Away From Ring)
Texture Addys:
8005010C
8005010E
Ring Area Movement:
-Apron:
80079BD8 - Apron Size (Width)
80079BEC - Apron Size (Height)
80079C00 - Apron Movement (Up,Down)
80079C14 - Apron Size (Total)
-Mat:
80079AFC - Mat Size (Width)
80079B10 - Mat Movement (Height; Default 4080?)
80079B24 - Mat Size (Length Inward/Outward Heightwise)
80079B38 - Mat SIze (Total)
-First Row Crowd:
80079A20 - Crowd Movement (How Far In Towards Ring)
80079A34 - Crowd Size (Height)
80079A48 - Crowd Movement (Top Corners Up/Down)
80079A58 - Crowd Movement (Height)
-Upper Right Ringpost:
8007A628 - Post Movement (Left/Right)
8007A63C - Post Movement (Height)
8007A650 - Post Movement (Up,Down)
8007A664 - Post Movemen (Diagonally)
-Barricade (Upper Right Entrance Way)
80079E6C - Movement (Left/Right)
80079E80 - Movement (Height)
80079E94 - Size (Lengthwise 1i.)
80079EA8 - Movement (Up/Down)
I got the Steps Movement for every polygon and a whole lot more.. Ill post some tomorrow!
OK Here's The Steps:
Upper Right Corner Steps:
8007C5CC - Polygon One Movement (Left/Right)
8007C5E0 - Polygon One Stretch (Height)
8007C5F4 - Polygon One Movement (Up,Down)
8007C608 - Polygon One Movement (Diagonal)
8007C6A8 - Polygon Two Movement (Left/Right)
8007C6BC - Polygon Two Stretch (Height)
Yeah Jeff I did hack the above addys and these :
Number of People you can choose for a match:
800AAAB3
Number of People on Match Up screen:
800D23B8